What’s in Spore?

Friday, October 17, 2008
By Mark Ruiz

inspore

I have a new guilty pleasure.

It’s the new game by Sims ubergamecreator Will Wright called Spore.

It actually passed the wake-up-again test : I played it until i was on the brink of sleep. As i was trying to drift into dreamland, it lingered incessantly and just kept on replaying in my head. I got up, turned on the PC again, and continued playing until 3 am.

People have been calling it the ultimate sim game, mainly because the scope runs the gamut of evolution – you start as a single celled organism that slowly graduates to intelligent life that segues into tribal warfare, all the way to the space age.

And yet despite this ambitious scope, the game still manages to be simple and addictive. The controls are intuitive, the gameplay easy to groove to.

Actually, some people have been criticizing it for it being too simple.

I on the other hand derive zen-like pleasure in its playfulness and customizability. Your creature can literally go into a million different directions and be animated accordingly.

At the very least, it encourages imagination and new thinking; So in that sense it’s a veritable trojan horse for education. And truth to tell that’s more than enough for me.

Here’s Will Wright on TED sharing it with the world

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